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China digital entertainment consumption overview 2019

Chinese mobile internet users spent 73.86 billion hours consuming entertainment contents on mobile devices, 35.99% on videos. The user stickiness of mobile live streaming is much higher than the...

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China pan-entertainment market exceeded 500 billion yuan in 2018

Influenced by the booming short video and live streaming, the spotlight seems to turn back to traditional offline entertainment services, such as movie theatre, concert, and music festivals. The...

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China internet economy to exceed US$893 billion by 2020

China's internet economy generated nearly 3.7 trillion yuan (US$551 bn) in revenues in 2017, an increase of 42.5% year-on-year. This market has rebound back from 2016’s cooling and is projected to...

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Tencent highlights in Q2 2019; revenues, games, digital content

Tencent’s total revenues were RMB88,821 million (USD12,920 million) in Q2 2019, an increase of 21% over the second quarter of 2018 according to its financial results. Operating profit was RMB27,521...

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Top mobile apps, app stores in China in H1 2019

China’s mobile internet users reached 1.14 billion in Jun 2019; and, Tencent, Alibaba, Baidu, and ByteDance dominate China’s mobile app stores in the first half of 2019. WeChat continues to top the...

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Entertainment platform Bilibili’s MAU grew by 38% in Q3 2019

Bilibili (NASDAQ: BILI), a popular online entertainment platform for young generations in China, had 127.9 million monthly active users (MAUs) in the third quarter of 2019, an increase of 38% YoY...

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Rising consumption power of China’s small town youth, part 2

Down-to-earth new small-town youths are also pursuing progress. They are down-to-earth in pursuit of stability and happiness; at the same time, they are constantly demanding self-improvement. They...

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How some industries in China benefiting from the novel coronavirus outbreak

While most industries are hit by the novel coronavirus outbreak (COVID-19), some sectors in China besides the e-commerce (especially fresh food e-commerce) sector see a boost. Find out how businesses...

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Coronavirus outbreak’s impact on China’s consumption

The quick spreading of coronavirus has totally changed China’s usually busy and cheerful Lunar New Year period: people were required to stay at home, inter-city transportation has been largely...

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Gen-Z platform Bilibili monthly paying users doubled in Q4 2019

Bilibili, a leading online entertainment platform for Generation Z in China, saw a 40% growth in monthly active users (MAU) in Q4 2019, which exceeded 130 million. Bilibili’s total net revenues reached...

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How “Lite” apps help drive tech companies’ growth in China

Alibaba launched a "Lite" version of its DingTalk, an enterprise communication and collaboration platform in early April 2020. And, ByteDance also launched a light version of its enterprise messaging...

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Come Meet China’s Tuhao

Tuhao has been a hot word all over the media, it represents rich Chinese who love to show off their wealth on internet while claiming to be poor. According to an article from Sydney Morning Herald,...

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Mobile Broadband Became Daily Life Necessity in China

Ericsson Consumer Lab published Chinese city telecom 2013 report, according to which China mobile broadband had become daily life necessity, more than 70% Chinese smartphone users surfed mobile...

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China entertainment and media outlook 2020-2024E

Total entertainment and media revenue in China is expected to increase at a compound annual growth rates (CAGR) of 3.6% over the next five years, which is higher than the global average of 2.8%,...

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China consumer spending outlook 2024; return to pre-covid19 level in 2021

Six out of ten Chinese urban consumers (56%) want to live a happy family life; 46% of Chinese pursue a healthy lifestyle. According to the survey of Mintel, 39 percent of Chinese urban consumers want...

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Come Meet China’s Tuhao

Tuhao has been a hot word all over the media, it represents rich Chinese who love to show off their wealth on internet while claiming to be poor. According to an article from Sydney Morning Herald,...

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China’s wealthy families exceeded 5 million in 2020; there are their desired...

The number of "wealthy families" with at least 6 million yuan (about US$930 thousand) assets in China exceeded 5 million for the first time in 2020, an increase of 1.4% over the previous year,...

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Chart: Top 10 Online Services Usage Time by Devices

PC: Time spent on video watching, instant massaging and game playing occupies the majority of the online users’ time Smart phone: Instant messaging tools are used by almost all the smart phone users...

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